Flying Fury

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There are too many (5-10) rebel structures in this scenario. Also CLOSE AIR SUPPORT (helicopters) was allowed in this scenario (helicopters replaced garrisons and UAVs).

and HELICOPTERS, you can use these helicopters at regular intervals. And in this scenario it is VERY HARD to defeat the rebels without using helicopters. This scenario includes rebel Minefields, Training Camps, Arsenals, and Rebel Camps (spawning randomly over time). Rebels first appear in the TOP RIGHT and SURROUNDING



Cities. When you reinforce helicopters (in the army menu, around the helicopter icon), the HELICOPTER can inflict SERIOUS CASES on the rebels WHEN IT FIRST ENTERS THE CITY. When the helicopter first enters the city, the rebels flee to a random neighboring city

İnsurgengt escape other city


If the helicopter is upgraded to the last level when the helicopter enters the city, the rebels lose 3 units). As the rebel structures collapse, the rebels lose their power. Destroying minefields takes a lot of time and there is no attempt to shorten the time to destroy minefields.

MİSSLE COMPONENTS

Helicopters can also destroy rebel structures if helicopter upgrades called "MISSILE COMPONENTS"

WEAPON CASES
helicopter


are purchased. When helicopters first enter an area, they create a TEMPORARY garrison. There is an upgrade called "HTK 1/2" to reduce the waiting time of helicopters.

HELİCOPTER ATTEMPTS
UPRAGADES

Helicopters greatly increase the combat power of the soldiers (coalition or national) in the region where they are located.

helicopter wait time