Scenario Creator
Overview
Scenario Overview
Scenario Data
Scenario Name: Name of custom scenario.
Scenario Description: Description of custom scenario.
Scenario Icon: Image of custom scenario.
Editor Mode: Can switch from mode Recommended/Advanced
- Advanced mode will show some more variables to edit.
Category: Type of Category that help other player find Scenario. There are sevens category available:
- Real World/Alternate Reality/Sci-Fi/Fantasy/Comedy/Hornor
Scenario Language:
Operation
Custom Operation Name - Default Name of Custom Scenario
Difficulty -
Cheats - [Checkbox] - Allow player can use cheats when play custom scenario.
Advisors - [Checkbox]: Allow player can use advisors when play custom scenario.
Start Year - [Integer]: The year when the game start in.
Start Month: Month of year that the game start in, can choose from January - December
Start Event
Start Event Title: Title of the first pop up appear when start the game.
Start Event Description: Description of the first pop up appear when start the game.
Governor
Governor
Custom Governor Name
Custom Governor Portrait
Region
Region
Custom Region Name
Custom Tactic & Features
Civilian Editor
Reputation
Starting Reputation - [Integer]: The reputation at the start of the game
- When playing the game, +10 in Casual, -7 in difficulty Brutal and -10 in Mega Brutal.
Lack of Stability - [Float]: Turns before lack of stability starting to hurt reputation.
- When playing the game, +20 in Casual, +10 in difficulty Normal
Corruption - [Float]: Impact of corruption hurt reputation.
- The reputation loss by corruption per month follow by: = [Corruption ^ (This value+3.6)] * 6
Insurgent Control - [Float]: Value multiply for reputation lost by Insurgent Activity.
Support Level
Support Level - [Float]: The value that can change the population from Neutral to Supporters.
- Advisor Celebrity increase by +1.5.
- Warlord start the game with -0.5.
Hostility Level - [Float]: The value that can change the population from Neutral to Hostiles.
- Warlord start the game with +1.
Corruption Options - [Float]: Impact of Corruption to Support Levels.
- The corruption reduced current % support level follow by: = Corruption ^ 2 * This value
- When start the game, multiply that value by 0.75 in Casual, 1.15 in Brutal and Mega Brutal
- Playing governor Smuggler will increase this value by +0.2
Disable Concerns - [Checkbox]:
Addition Concerns - [Checkbox]:
Local Concern's Options - [Float]:
Economic
Starting Funds
Starting Budget
Reputation Income
Stable Zone Income
Disable Inflation
Inflation Growth
Fund Excess Limit
Deficit Funding
Unreliable Funding
Budget Deadline
Subprime Exposure
Peace
Disable Peace Negotiations
Negotiations Effectiveness
Stable Zone Negotiation Impact
Starting Progress
Corruption
Disable Corruption
Starting Corruption Risk
Growth
Initiative Corruption Risk
Anti-Corruption Teams
Anti-Corruption Teams Effectiveness
Charity Corruption Risk
Zones
Security Bonus
Stable Zone Security Modifier
Experts
Initiative Build Cost
Expert Travel Time Modifier
Expert Addtional Zone Affected
Military Editor
Soldiers
Soldier Strength Multiplier
Coalition Soldier Strength
National Soldier Strength Multiplier
Multiple Soldier Training Penalty
Disable National Soldier Training Penalty
Coalition Soldier Training
National Soldier Training
National Soldier - Restless Militia
Coalition Soldier Deployment Time
Coalition Soldier Extension Cost
Coalition Soldier to National Support
Scouts
Sniper Support
Coordinated Fireteams
Amphibious Transport
War Censorship
Nationalist Government
Defensive Mandate
Committed Coalition
Extended Deployment
Private Military Contractors
Morale Boost
On The Job Training
Slow Deployment
Soldier Travel Speed
Soldier Speed Penalty
Personal Teleporters
Weak Supply Chains
Government Structures & Garrisons
Maximum Health
Manual Garrisons
Government Takeover
Trip Wires
Heavy Fortifications
Inaccessible Terrain
Support
Drone Scanning
Manual Drone Scanning
Informants
Airstrike Strength
Airstrike Accuracy
Manual Airstrikes
Tanks
Strength
Additional Training
All Terrain Tanks
Dangerous Driving
Insurgent Editor
Insurgency
Insurgency Start
Urban Warzone
Information Decay
Radio Silence
Insurgency Combat
Strength
Capability
Attack Priority
Soft Target
River Fording
Combat Support
Overwhelming Force
Fleeing
Fleeing Casualties
Fleeing From Airstrikes
Swimming Lessons
Fanatical Fighters
Ambushes
Stable Zone Ambushes
Combat Recuitment
Local Recruiment
Recruiment Drive
Cave Fortifications
Insurgency Camps
Funds From Destruction
Airstrike Damage
Reputation Gain From Destruction
Region Editor
Starting Varibles
Disable Region Features
Government Control
Zones With Intel
Insurgent Control
Region Survey
Structures & Depots
Random HQ Placement
Caves
Catacombs
Garrsions
Embassies
Tank Depot
Specialist Depots
Intel
Rate
Intel Decay